Combat – Ranged & melee weapon hit detection

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提問者 RareCSM
上次更新:

In areas of intense movement simulation, players may experience a case of firing shots or striking a target where those hits subsequently do not cause damage to their target. Scenarios of ship-to-ship and water combat are the most affected. 

The team are aware of these issues and are working on a range of improvements, beginning with Insider testing for a future update. 

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