(UPDATED) Combat – Ranged & Melee Weapon Hit Detection

In areas of intense movement simulation, players may experience firing shots or striking a target that subsequently do not cause damage to their target.  

While small improvements to Hit Detection continue to arrive in our regular updates, we are continuing to investigate and identify further larger scale improvements to improve the player combat experience. 

UPDATE: Hit Detection continues to be affected by poor server performance, the team are currently prioritising efforts to address game performance behind the scenes over direct targeted improvements to Hit Detection.


Brauchst du noch Hilfe?

Erstelle eine Support-Anfrage.

Empfohlene Artikel