(UPDATED) Combat – Ranged & Melee Weapon Hit Detection

In areas of intense movement simulation, players may experience firing shots or striking a target that subsequently do not cause damage to their target.  

While small improvements to Hit Detection continue to arrive in our regular updates, we are continuing to investigate and identify further larger scale improvements to improve the player combat experience. 

UPDATE: A suite of improvements to Hit Detection of ranged weapons were released in update 2.9.0. The team are continuing to monitor and assess further improvements to address the player combat experience


問題が解決しない場合

チームにサポート リクエストを送信する

おすすめ記事