Combat – Ranged & Melee Weapon Hit Detection
In areas of intense movement simulation, players may experience firing shots or striking a target that subsequently do not cause damage to their target.
While small improvements to Hit Detection continue to arrive in our regular updates, we are continuing to investigate and identify further larger scale improvements to improve the player combat experience.
UPDATE: An improvement to the accuracy of a player’s firing location when shooting a ranged weapon was released in Update 2.5.3
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